![]() After getting familiar with the default keys for a little while you can then either adopt them, or remap them to a hybrid setup relying on the usual QWER but still leveraging the Blender "key tapping" paradigm. This is what I have been doing for a couple of years now (previously using Max with Maya-style input) and it's really nice.ĭoing such tests can seem like a daunting task of course, especially if you weren't planning to try a new app It could be worth it though. I should also probably mention that I used to have sharp wrist pain myself from Photoshop use when using it with a regular tablet, which I reverted back to after having issues with Cintiqs which sometimes caused me mild visual discomfort. Turns out that the best solution for me is simply to have them both plugged at the same time (regular tablet + Cintiq), and using either/or when best suited for the task. ![]() So you mean in Blender I could map the left mouse button to a keyboard key? Does that work the same if I click drag to make a large selection of say vertices? Switching to a new 3d app like Blender would be a mission as I've only ever used Maya but I know if I wanted to get a career in this industry I'd have to be willing to learn new 3D software. I had pretty much the same problem you describe. ![]() Several of the 3D artists/teachers I met at school and later at work used Wacom tablets exclusively due to RSI issues, so I gave it a try. ![]() It was VERY hard to get used to using a Wacom tablet for everything, but eventually I got used to it. My RSI pain disappeared, and now I can’t imagine going back to a mouse. ![]()
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